"; } dPX.innerHTML = dps; }); sck.on("start", function(msg){ exit_MP(); render.postMessage({type: "queue", queue: msg}); singlePlayer(); }); const sck_MP = () => { sck.emit("player", _player); save_menu = Menu.innerHTML; Menu.innerHTML = ""; }; const exit_MP = () => { clearInterval(mp_lobby); sck.emit("player_exit", _player); Menu.innerHTML = save_menu; };